Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game - Millington, Ian (Gwent, UK) - Books - Taylor & Francis Ltd - 9781138403123 - July 26, 2017
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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game 2nd edition

Millington, Ian (Gwent, UK)

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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game 2nd edition

Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.


552 pages

Media Books     Hardcover Book   (Book with hard spine and cover)
Released July 26, 2017
ISBN13 9781138403123
Publishers Taylor & Francis Ltd
Pages 552
Dimensions 244 × 199 × 38 mm   ·   1.18 kg
Language English  

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